Accessibility

More ways to play.

PocketPlay aims to make navigation, instructions, and game controls usable across common devices and input methods.

Measures in place

  • Semantic headings, links, buttons, labels, and visible keyboard focus on site pages.
  • Chinese, English, and French interface choices saved in the browser.
  • Responsive layouts tested on mobile and desktop viewports.
  • No essential site navigation depends only on animation or sound.

Game controls

Controls vary by game. Many games support keyboard plus pointer or touch input, with instructions shown before play. Sound can be turned off independently in each game.

Known limitations

The games are visually intensive canvas experiences. Some rapidly changing game state, pixel graphics, timing challenges, color distinctions, and touch gestures may not yet be fully conveyed to screen readers or switch-control users.

Report an accessibility barrier

Email [email protected] or open a public report. Include the page, device, browser, assistive technology, expected behavior, and the barrier encountered. Do not include private medical information.

Ongoing improvement

Accessibility work is prioritized alongside bug fixes and responsive improvements. Feedback helps identify barriers that automated checks and visual testing miss.

Last updated: July 10, 2026